All members in the Princeton community are invited to participate in the Critical Game Studies (CGS) Lab, a working group that meets monthly to critically engage with digital games. The group aims to look at digital games as texts that have been shaped and informed as social, educational, and cultural objects by the contemporary moment, with the goal of producing a digital game of our own. Texts will frequently converge on issues of sexuality, class, race, gender, disability, state violence and more.
The first CGS group meeting will be held on October 12th, at 12pm at the Center for Digital Humanities (located on B-Level of Firestone). To be added to the listserv, click here. If you have any questions, please contact Kimberly Bain (email@example.com).
Hope to see you there!