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Digital Humanities Initiative Featured in Daily Prince

"In a new initiative, University faculty and staff are working together to encourage the development of digital tools in the study of the humanities. The Digital Humanities Initiative at Princeton is a project to bring together members of the University community who are working to explore how digital tools may be used to aid humanistic scholars. The initiative was created to address an organizational obstacle that English professor Meredith Martin encountered while working on a personal project — the Princeton Prosody Archive, a database of digitized records of poetry that preserves various unique typographies and characters..."

Speaker Series Announcement: February 5, 2013

February 5, 2013, 4:30pm, McCormick Hall 101 (Art Museum) Reception to Follow    Anne Balsamo, Dean of the School of Media Studies at the New School, is a groundbreaking national leader in media studies, a scholar and media-maker whose work links cultural studies, digital humanities, and interactive media. Dr. Balsamo received her PhD in Communications Research from the University of Illinois at Urbana-Champaign and began her faculty career in the School of Literature, Culture, and Communications at Georgia Tech, where she published a distinguished book about the cultural implications of emergent biotechnologies, Technologies of the Gendered Body: Reading Cyborg Women. In 1999, having grown interested in the practical linkages between technology and culture, she accepted an offer to join the celebrated Xerox Palo Alto Research Center (PARC), collaborating in the design of media for reading, exhibition, public art, and cultural projects. In 2003, Dr. Balsamo moved from Silicon Valley to USC, where she had been jointly appointed in the Annenberg School of Communications and the School of Cinematic Arts. She directed the Collaborative Design Lab within the Interactive Design Division of the School of Cinematic Arts. She has been a leader in the growth of digital humanities nationally, serving on the Advisory Board of HASTAC (Humanities, Arts, Science, and Technology Advanced Co-laboratory) since its founding in 2003. In 2011, she published Designing Culture: The Technological Imagination at Work, a transmedia book (with accompanying DVD and web linkages to interactive media projects) that synthesizes and theorizes the links between her cultural studies scholarship and digital media projects.

Starting Points for the Digital Humanities

In response to a "Session on the Profession" we held in the Department of English earlier this month, I've received a few requests to circulate the resources presented.  The following journals, tools, and communities provide some good starting points for anyone looking to experiment with their research or just learn a little bit more about current debates in the field.  While many of these links are geared toward literary studies, I'd love to hear from others about the fundamentals of digital research in history, musicology, sociology, etc.  This list is in no way meant to be exhaustive -- just to provide some points of entry for those looking to get started. For a more thorough introduction to digital humanities, check out Todd Presner's fantastic graduate syllabus at UCLA.

Digital Humanities Winter Institute at MITH

The Digital Humanities Winter Institute at the Maryland Institute for Technology in the Humanities (MITH) is an extension of the highly-successful Digital Humanities Summer Institute (DHSI) at the University of Victoria. DHWI provides an opportunity for scholars to learn new skills relevant to digital scholarship and mingle with like-minded colleagues through coursework, social events, and lectures during an intensive, week-long event.

Bamboo DiRT

Project Bamboo is currently piloting a directory of tools, services, and collections that can facilitate digital research. This evolution of Lisa Spiro's DiRT wiki includes new ways of browsing and commenting on the entries.
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